Razer will add OUYA’s digital platform assets and content to Razer’s product offerings and the acquisition strengthens Razer’s position to open platform development and game developers. Former OUYA team joins Razer to bring even more Android games to the living room
Razer has confirmed it acquired the software assets of OUYA, including its content catalog and online retail platform. The technical team and developer relations personnel behind OUYA, the Android game platform for the television, have joined the software team of Razer, the company additionally reported. Financial details of the transaction, which closed on June 12, 2015, were not disclosed.
“Razer has a long-term vision for Android TV and Android-based TV consoles, such as the Xiaomi Mi Box and Alibaba Tmall Box, to which OUYA already publishes,” says Razer Co-Founder and CEO Min-Liang Tan. “OUYA’s work with game developers, both triple A and indies, went a long way in bringing Android games to the living room and Razer intends to further that work. This acquisition is envisaged to usher more developers and content to the Android TV platform.”
Razer will be providing existing OUYA users with a clear path of migration to the more advanced Forge TV micro-console and Serval controller bundle. Razer’s intention is to allow OUYA users to bring their games, controllers, and accounts to the Cortex TV platform on the Forge micro-console, advancing the experience of Android gaming on TV that they have previously enjoyed.
Moving forward, Razer plans significant development of the Forge TV micro-console, controllers and software solutions to enhance the home entertainment experience. The company also intends to bring myriad additional games to the Android platform it purchased, through increased investment in developer and publisher programs, and with complementary technology partner initiatives.
The OUYA store acquired by Razer will also be re-launched as Cortex for Android TV focused on Razer Forge TV games and other content.
While Razer is not retaining interest in OUYA hardware or related other assets, it does plan to publish Android TV content and Android-based TV console games under the OUYA moniker as a separate interest.
“Razer is the perfect home for OUYA and the team that made it all happen,” says OUYA co-founder and CEO Julie Uhrman. “They can take the OUYA platform to new places, inspiring developers and embracing gamers, everywhere.”
Launched in 2013, OUYA enabled developers to publish a video game for televisions. OUYA’s marketplace now has over 1,000 games from established AAA developers to emerging game artists. The company raised over $8.6 in their successful Kickstarter campaign bake in 2012
Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek. For more information visit http://www.razerzone.com/about-razer.